
AI 生成内容披露
开发者对其游戏如何使用 AI 生成内容的描述如下:
Cell and rival-lab behavior is driven by small neural networks and neurosymbolic systems (vector-symbolic reasoning and associative memory) running in-game. These control behavior only and do not generate art, text, or other content.
AI coding agents are used during development: writing code (including procedural shaders) to human-made designs and under human review; accelerating feature implementation; supporting codebase maintenance and bug fixes. All game design, art, music, and original English text are created by a human. Some minor text, such as tooltips, may be drafted by AI from human-written references but is human-reviewed and edited before release.
No AI-generated art or text is produced at runtime.
Machine translation was used to create the translations of the game. The translations will be reviewed by humans, but until then please report any translation issues.
I am working on this solo, and as a result of accelerated development there will be many silly bugs in Early Access. There may also be some placeholder text that slips by unreviewed. If you find “slop” of any kind, whether text or bugs, please report it and it will be fixed before full release.
Machine learning is cool :)
系统需求
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- 操作系统: Windows 10 64 位
- 处理器: 64 位四核 CPU(Intel Core i5 / AMD Ryzen 3 或更高)
- 内存: 8 GB RAM
- 显卡: 支持计算着色器、拥有 2 GB 显存的 DirectX 12 显卡(AMD Radeon 780M、Intel Iris Xe、NVIDIA GeForce GTX 1050 或更高)
- DirectX 版本: 12
- 存储空间: 需要 1 GB 可用空间
- 附注事项: 模拟在 GPU 计算着色器上运行。集成显卡将以“低”画质预设运行。
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- 操作系统: Windows 11 64-bit
- 处理器: 64-bit six-core CPU (Intel Core i5-12400 / AMD Ryzen 5 5600 or better)
- 内存: 16 GB RAM
- 显卡: Dedicated DirectX 12 GPU with 6 GB VRAM (NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT or better)
- DirectX 版本: 12
- 存储空间: 需要 2 GB 可用空间
- 附注事项: A dedicated GPU allows larger cultures at the High and Ultra quality presets.












